Files
sats-price/iosApp/iosApp/SQLiteExtensionStubs.c
T
tyiuandClaude Sonnet 5 e71b01b0e3 Fix dyld crash on macOS from missing sqlite3 extension symbols
The earlier -Wl,-U,_sqlite3_enable_load_extension fix only satisfied the
linker; at runtime, Kotlin/Native's cinterop wrapper for that function still
resolves against the symbol the moment SQLDelight's native-driver opens a
connection, and Apple's system libsqlite3 doesn't export it on macOS — so
the app now crashed instead of failing to build.

Adds weak no-op definitions of sqlite3_enable_load_extension and
sqlite3_load_extension, compiled directly into the app (Xcode's
file-system-synchronized group picks the file up with no project.pbxproj
changes needed beyond what Xcode itself rewrote on this build). Weak means
a platform whose system library does provide the real symbol keeps using
that one; this only fills in where it's missing.

Verified there's no longer a crash by running the built macOS binary
directly and by installing/launching it on the iOS Simulator — neither
produced a dyld error or a crash report, versus two reproducible crash
reports beforehand with the exact reported failure signature.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QpjMKWGoiT5aJBzhxvXkwp
2026-09-08 10:39:29 +03:00

25 lines
1.1 KiB
C

#include <sqlite3.h>
#include <stddef.h>
// Apple's system libsqlite3 omits extension-loading support on some platforms (notably macOS,
// deliberately, for security), yet SQLDelight's native-driver still references these symbols —
// Kotlin/Native's cinterop generates a wrapper for every function declared in sqlite3.h,
// regardless of whether anything actually calls it, and this app never loads SQLite extensions.
// Without a definition somewhere, that missing symbol fails at link time (or, if the linker is
// told to allow it, crashes dyld the moment the app runs and Kotlin's wrapper resolves it).
//
// These are weak, so on a platform where the real system symbol does exist, it's used instead;
// this fallback only takes over where the real one is missing.
__attribute__((weak))
int sqlite3_enable_load_extension(sqlite3 *db, int onoff) {
return SQLITE_OK;
}
__attribute__((weak))
int sqlite3_load_extension(sqlite3 *db, const char *zFile, const char *zProc, char **pzErrMsg) {
if (pzErrMsg != NULL) {
*pzErrMsg = NULL;
}
return SQLITE_ERROR;
}