255 lines
7.5 KiB
Rust
255 lines
7.5 KiB
Rust
use crate::relay::{Relay, RelayStatus};
|
|
use crate::{ClientMessage, Result};
|
|
use nostrdb::Filter;
|
|
|
|
use std::collections::BTreeSet;
|
|
use std::time::{Duration, Instant};
|
|
|
|
use url::Url;
|
|
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
use ewebsock::{WsEvent, WsMessage};
|
|
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
use tracing::{debug, error};
|
|
|
|
#[derive(Debug)]
|
|
pub struct PoolEvent<'a> {
|
|
pub relay: &'a str,
|
|
pub event: ewebsock::WsEvent,
|
|
}
|
|
|
|
impl PoolEvent<'_> {
|
|
pub fn into_owned(self) -> PoolEventBuf {
|
|
PoolEventBuf {
|
|
relay: self.relay.to_owned(),
|
|
event: self.event,
|
|
}
|
|
}
|
|
}
|
|
|
|
pub struct PoolEventBuf {
|
|
pub relay: String,
|
|
pub event: ewebsock::WsEvent,
|
|
}
|
|
|
|
pub struct PoolRelay {
|
|
pub relay: Relay,
|
|
pub last_ping: Instant,
|
|
pub last_connect_attempt: Instant,
|
|
pub retry_connect_after: Duration,
|
|
}
|
|
|
|
impl PoolRelay {
|
|
pub fn new(relay: Relay) -> PoolRelay {
|
|
PoolRelay {
|
|
relay,
|
|
last_ping: Instant::now(),
|
|
last_connect_attempt: Instant::now(),
|
|
retry_connect_after: Self::initial_reconnect_duration(),
|
|
}
|
|
}
|
|
|
|
pub fn initial_reconnect_duration() -> Duration {
|
|
Duration::from_secs(5)
|
|
}
|
|
}
|
|
|
|
pub struct RelayPool {
|
|
pub relays: Vec<PoolRelay>,
|
|
pub ping_rate: Duration,
|
|
}
|
|
|
|
impl Default for RelayPool {
|
|
fn default() -> Self {
|
|
RelayPool::new()
|
|
}
|
|
}
|
|
|
|
impl RelayPool {
|
|
// Constructs a new, empty RelayPool.
|
|
pub fn new() -> RelayPool {
|
|
RelayPool {
|
|
relays: vec![],
|
|
ping_rate: Duration::from_secs(25),
|
|
}
|
|
}
|
|
|
|
pub fn ping_rate(&mut self, duration: Duration) -> &mut Self {
|
|
self.ping_rate = duration;
|
|
self
|
|
}
|
|
|
|
pub fn has(&self, url: &str) -> bool {
|
|
for relay in &self.relays {
|
|
if relay.relay.url == url {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
false
|
|
}
|
|
|
|
pub fn urls(&self) -> BTreeSet<String> {
|
|
self.relays
|
|
.iter()
|
|
.map(|pool_relay| pool_relay.relay.url.clone())
|
|
.collect()
|
|
}
|
|
|
|
pub fn send(&mut self, cmd: &ClientMessage) {
|
|
for relay in &mut self.relays {
|
|
relay.relay.send(cmd);
|
|
}
|
|
}
|
|
|
|
pub fn unsubscribe(&mut self, subid: String) {
|
|
for relay in &mut self.relays {
|
|
relay.relay.send(&ClientMessage::close(subid.clone()));
|
|
}
|
|
}
|
|
|
|
pub fn subscribe(&mut self, subid: String, filter: Vec<Filter>) {
|
|
for relay in &mut self.relays {
|
|
relay.relay.subscribe(subid.clone(), filter.clone());
|
|
}
|
|
}
|
|
|
|
/// Keep relay connectiongs alive by pinging relays that haven't been
|
|
/// pinged in awhile. Adjust ping rate with [`ping_rate`].
|
|
pub fn keepalive_ping(&mut self, wakeup: impl Fn() + Send + Sync + Clone + 'static) {
|
|
for relay in &mut self.relays {
|
|
let now = std::time::Instant::now();
|
|
|
|
match relay.relay.status {
|
|
RelayStatus::Disconnected => {
|
|
let reconnect_at = relay.last_connect_attempt + relay.retry_connect_after;
|
|
if now > reconnect_at {
|
|
relay.last_connect_attempt = now;
|
|
let next_duration = Duration::from_millis(
|
|
((relay.retry_connect_after.as_millis() as f64) * 1.5) as u64,
|
|
);
|
|
debug!(
|
|
"bumping reconnect duration from {:?} to {:?} and retrying connect",
|
|
relay.retry_connect_after, next_duration
|
|
);
|
|
relay.retry_connect_after = next_duration;
|
|
if let Err(err) = relay.relay.connect(wakeup.clone()) {
|
|
error!("error connecting to relay: {}", err);
|
|
}
|
|
} else {
|
|
// let's wait a bit before we try again
|
|
}
|
|
}
|
|
|
|
RelayStatus::Connected => {
|
|
relay.retry_connect_after = PoolRelay::initial_reconnect_duration();
|
|
|
|
let should_ping = now - relay.last_ping > self.ping_rate;
|
|
if should_ping {
|
|
debug!("pinging {}", relay.relay.url);
|
|
relay.relay.ping();
|
|
relay.last_ping = Instant::now();
|
|
}
|
|
}
|
|
|
|
RelayStatus::Connecting => {
|
|
// cool story bro
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn send_to(&mut self, cmd: &ClientMessage, relay_url: &str) {
|
|
for relay in &mut self.relays {
|
|
let relay = &mut relay.relay;
|
|
if relay.url == relay_url {
|
|
relay.send(cmd);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Adds a websocket url to the RelayPool.
|
|
pub fn add_url(
|
|
&mut self,
|
|
url: String,
|
|
wakeup: impl Fn() + Send + Sync + Clone + 'static,
|
|
) -> Result<()> {
|
|
let url = Self::canonicalize_url(url);
|
|
// Check if the URL already exists in the pool.
|
|
if self.has(&url) {
|
|
return Ok(());
|
|
}
|
|
let relay = Relay::new(url, wakeup)?;
|
|
let pool_relay = PoolRelay::new(relay);
|
|
|
|
self.relays.push(pool_relay);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
pub fn add_urls(
|
|
&mut self,
|
|
urls: BTreeSet<String>,
|
|
wakeup: impl Fn() + Send + Sync + Clone + 'static,
|
|
) -> Result<()> {
|
|
for url in urls {
|
|
self.add_url(url, wakeup.clone())?;
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
pub fn remove_urls(&mut self, urls: &BTreeSet<String>) {
|
|
self.relays
|
|
.retain(|pool_relay| !urls.contains(&pool_relay.relay.url));
|
|
}
|
|
|
|
// standardize the format (ie, trailing slashes)
|
|
fn canonicalize_url(url: String) -> String {
|
|
match Url::parse(&url) {
|
|
Ok(parsed_url) => parsed_url.to_string(),
|
|
Err(_) => url, // If parsing fails, return the original URL.
|
|
}
|
|
}
|
|
|
|
/// Attempts to receive a pool event from a list of relays. The
|
|
/// function searches each relay in the list in order, attempting to
|
|
/// receive a message from each. If a message is received, return it.
|
|
/// If no message is received from any relays, None is returned.
|
|
pub fn try_recv(&mut self) -> Option<PoolEvent<'_>> {
|
|
for relay in &mut self.relays {
|
|
let relay = &mut relay.relay;
|
|
if let Some(event) = relay.receiver.try_recv() {
|
|
match &event {
|
|
WsEvent::Opened => {
|
|
relay.status = RelayStatus::Connected;
|
|
}
|
|
WsEvent::Closed => {
|
|
relay.status = RelayStatus::Disconnected;
|
|
}
|
|
WsEvent::Error(err) => {
|
|
error!("{:?}", err);
|
|
relay.status = RelayStatus::Disconnected;
|
|
}
|
|
WsEvent::Message(ev) => {
|
|
// let's just handle pongs here.
|
|
// We only need to do this natively.
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
if let WsMessage::Ping(ref bs) = ev {
|
|
debug!("pong {}", &relay.url);
|
|
relay.sender.send(WsMessage::Pong(bs.to_owned()));
|
|
}
|
|
}
|
|
}
|
|
return Some(PoolEvent {
|
|
event,
|
|
relay: &relay.url,
|
|
});
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
}
|