use crate::relay::{Relay, RelayStatus}; use crate::{ClientMessage, Result}; use nostrdb::Filter; use std::collections::BTreeSet; use std::time::{Duration, Instant}; use url::Url; #[cfg(not(target_arch = "wasm32"))] use ewebsock::{WsEvent, WsMessage}; #[cfg(not(target_arch = "wasm32"))] use tracing::{debug, error}; #[derive(Debug)] pub struct PoolEvent<'a> { pub relay: &'a str, pub event: ewebsock::WsEvent, } impl PoolEvent<'_> { pub fn into_owned(self) -> PoolEventBuf { PoolEventBuf { relay: self.relay.to_owned(), event: self.event, } } } pub struct PoolEventBuf { pub relay: String, pub event: ewebsock::WsEvent, } pub struct PoolRelay { pub relay: Relay, pub last_ping: Instant, pub last_connect_attempt: Instant, pub retry_connect_after: Duration, } impl PoolRelay { pub fn new(relay: Relay) -> PoolRelay { PoolRelay { relay, last_ping: Instant::now(), last_connect_attempt: Instant::now(), retry_connect_after: Self::initial_reconnect_duration(), } } pub fn initial_reconnect_duration() -> Duration { Duration::from_secs(5) } } pub struct RelayPool { pub relays: Vec, pub ping_rate: Duration, } impl Default for RelayPool { fn default() -> Self { RelayPool::new() } } impl RelayPool { // Constructs a new, empty RelayPool. pub fn new() -> RelayPool { RelayPool { relays: vec![], ping_rate: Duration::from_secs(25), } } pub fn ping_rate(&mut self, duration: Duration) -> &mut Self { self.ping_rate = duration; self } pub fn has(&self, url: &str) -> bool { for relay in &self.relays { if relay.relay.url == url { return true; } } false } pub fn urls(&self) -> BTreeSet { self.relays .iter() .map(|pool_relay| pool_relay.relay.url.clone()) .collect() } pub fn send(&mut self, cmd: &ClientMessage) { for relay in &mut self.relays { relay.relay.send(cmd); } } pub fn unsubscribe(&mut self, subid: String) { for relay in &mut self.relays { relay.relay.send(&ClientMessage::close(subid.clone())); } } pub fn subscribe(&mut self, subid: String, filter: Vec) { for relay in &mut self.relays { relay.relay.subscribe(subid.clone(), filter.clone()); } } /// Keep relay connectiongs alive by pinging relays that haven't been /// pinged in awhile. Adjust ping rate with [`ping_rate`]. pub fn keepalive_ping(&mut self, wakeup: impl Fn() + Send + Sync + Clone + 'static) { for relay in &mut self.relays { let now = std::time::Instant::now(); match relay.relay.status { RelayStatus::Disconnected => { let reconnect_at = relay.last_connect_attempt + relay.retry_connect_after; if now > reconnect_at { relay.last_connect_attempt = now; let next_duration = Duration::from_millis( ((relay.retry_connect_after.as_millis() as f64) * 1.5) as u64, ); debug!( "bumping reconnect duration from {:?} to {:?} and retrying connect", relay.retry_connect_after, next_duration ); relay.retry_connect_after = next_duration; if let Err(err) = relay.relay.connect(wakeup.clone()) { error!("error connecting to relay: {}", err); } } else { // let's wait a bit before we try again } } RelayStatus::Connected => { relay.retry_connect_after = PoolRelay::initial_reconnect_duration(); let should_ping = now - relay.last_ping > self.ping_rate; if should_ping { debug!("pinging {}", relay.relay.url); relay.relay.ping(); relay.last_ping = Instant::now(); } } RelayStatus::Connecting => { // cool story bro } } } } pub fn send_to(&mut self, cmd: &ClientMessage, relay_url: &str) { for relay in &mut self.relays { let relay = &mut relay.relay; if relay.url == relay_url { relay.send(cmd); return; } } } // Adds a websocket url to the RelayPool. pub fn add_url( &mut self, url: String, wakeup: impl Fn() + Send + Sync + Clone + 'static, ) -> Result<()> { let url = Self::canonicalize_url(url); // Check if the URL already exists in the pool. if self.has(&url) { return Ok(()); } let relay = Relay::new(url, wakeup)?; let pool_relay = PoolRelay::new(relay); self.relays.push(pool_relay); Ok(()) } pub fn add_urls( &mut self, urls: BTreeSet, wakeup: impl Fn() + Send + Sync + Clone + 'static, ) -> Result<()> { for url in urls { self.add_url(url, wakeup.clone())?; } Ok(()) } pub fn remove_urls(&mut self, urls: &BTreeSet) { self.relays .retain(|pool_relay| !urls.contains(&pool_relay.relay.url)); } // standardize the format (ie, trailing slashes) fn canonicalize_url(url: String) -> String { match Url::parse(&url) { Ok(parsed_url) => parsed_url.to_string(), Err(_) => url, // If parsing fails, return the original URL. } } /// Attempts to receive a pool event from a list of relays. The /// function searches each relay in the list in order, attempting to /// receive a message from each. If a message is received, return it. /// If no message is received from any relays, None is returned. pub fn try_recv(&mut self) -> Option> { for relay in &mut self.relays { let relay = &mut relay.relay; if let Some(event) = relay.receiver.try_recv() { match &event { WsEvent::Opened => { relay.status = RelayStatus::Connected; } WsEvent::Closed => { relay.status = RelayStatus::Disconnected; } WsEvent::Error(err) => { error!("{:?}", err); relay.status = RelayStatus::Disconnected; } WsEvent::Message(ev) => { // let's just handle pongs here. // We only need to do this natively. #[cfg(not(target_arch = "wasm32"))] if let WsMessage::Ping(ref bs) = ev { debug!("pong {}", &relay.url); relay.sender.send(WsMessage::Pong(bs.to_owned())); } } } return Some(PoolEvent { event, relay: &relay.url, }); } } None } }