Apply app style to AccountLoginView
Signed-off-by: kernelkind <kernelkind@gmail.com> Signed-off-by: William Casarin <jb55@jb55.com>
This commit is contained in:
committed by
William Casarin
parent
e81cde5374
commit
217a7d1588
@@ -1,12 +1,11 @@
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use crate::colors::{
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ALMOST_WHITE, DARKER_BG, DARK_BG_1, DARK_ISH_BG, GRAY_SECONDARY, RED_700, SEMI_DARKER_BG, WHITE,
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};
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use crate::app_style::NotedeckTextStyle;
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use crate::key_parsing::{perform_key_retrieval, LoginError};
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use crate::login_manager::LoginManager;
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use egui::{
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epaint::Shadow, Align, Align2, Button, Color32, Frame, Id, LayerId, Margin, Pos2, Rect,
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Align, Align2, Button, Color32, Frame, Id, LayerId, Margin, Pos2, Rect,
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RichText, Rounding, Ui, Vec2, Window,
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};
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use egui::{Image, TextBuffer, TextEdit};
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pub struct AccountLoginView<'a> {
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ctx: &'a egui::Context,
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@@ -22,12 +21,9 @@ impl<'a> AccountLoginView<'a> {
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generate_y_intercept: None,
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}
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}
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pub fn panel(&mut self) {
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let frame = egui::CentralPanel::default().frame(Frame {
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inner_margin: Margin::same(0.0),
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fill: DARKER_BG,
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..Default::default()
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});
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let frame = egui::CentralPanel::default();
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let screen_width = self.ctx.screen_rect().max.x;
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let screen_height = self.ctx.screen_rect().max.y;
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@@ -64,9 +60,10 @@ impl<'a> AccountLoginView<'a> {
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),
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};
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let top_background_color = ui.visuals().noninteractive().bg_fill;
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ui.painter_at(top_rect)
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.with_layer_id(LayerId::background())
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.rect_filled(top_rect, Rounding::ZERO, DARK_ISH_BG);
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.rect_filled(top_rect, Rounding::ZERO, top_background_color);
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});
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}
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@@ -86,37 +83,16 @@ impl<'a> AccountLoginView<'a> {
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.resizable(false)
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.anchor(Align2::CENTER_CENTER, [0f32, y_offset])
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.max_width(538.0)
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.frame(
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egui::Frame::default()
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.fill(DARK_ISH_BG)
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.rounding(egui::Rounding::from(32f32))
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.stroke(egui::Stroke::new(1.0, DARK_BG_1))
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.shadow(Shadow {
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offset: [0.0, 8.0].into(),
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blur: 24.0,
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spread: 0.0,
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color: egui::Color32::from_rgba_unmultiplied(0x6D, 0x6D, 0x6D, 0x14),
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}),
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)
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.frame(egui::Frame::window(ui.style()).inner_margin(Margin::ZERO))
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.show(ui.ctx(), |ui| {
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ui.vertical_centered(|ui| {
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ui.add_space(40.0);
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ui.label(
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RichText::new("Login")
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.size(24f32)
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.color(WHITE)
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.strong()
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.line_height(Some(36f32)),
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);
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ui.label(login_title_text());
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ui.add_space(16f32);
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ui.label(
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RichText::new("Enter your private key to start using Notedeck")
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.size(13f32)
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.color(GRAY_SECONDARY)
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.line_height(Some(19.5)),
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);
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ui.label(login_window_info_text(ui));
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ui.add_space(24.0);
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@@ -130,9 +106,9 @@ impl<'a> AccountLoginView<'a> {
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let y_margin: f32 = 24.0;
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let generate_frame = egui::Frame::default()
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.fill(Color32::from_rgb(0x26, 0x26, 0x26)) // TODO: gradient
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.rounding(egui::Rounding::from(32f32))
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.stroke(egui::Stroke::new(1.0, DARK_BG_1))
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.fill(ui.style().noninteractive().bg_fill) // TODO: gradient
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.rounding(ui.style().visuals.window_rounding)
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.stroke(ui.style().noninteractive().bg_stroke)
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.inner_margin(Margin::symmetric(48.0, y_margin));
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generate_frame.show(ui, |ui| {
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@@ -146,8 +122,7 @@ impl<'a> AccountLoginView<'a> {
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fn top_title_area(&mut self, ui: &mut egui::Ui) {
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ui.vertical_centered(|ui| {
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let logo_gradient_data = egui::include_image!("../assets/Logo-Gradient-2x.png");
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ui.add(egui::Image::new(logo_gradient_data).max_width(232.0));
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ui.add(logo_unformatted().max_width(232.0));
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ui.add_space(48.0);
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@@ -162,40 +137,20 @@ impl<'a> AccountLoginView<'a> {
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// .strong()
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// .line_height(Some(72.0)),
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// );
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ui.label(
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RichText::new("The best alternative to tweetDeck built in nostr protocol")
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.size(24.0)
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.line_height(Some(36.0))
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.color(ALMOST_WHITE),
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);
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ui.label(login_info_text());
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});
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}
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fn login_form(&mut self, ui: &mut egui::Ui) {
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ui.vertical_centered_justified(|ui| {
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ui.horizontal(|ui| {
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ui.label(
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RichText::new("Enter your key")
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.color(WHITE)
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.strong()
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.line_height(Some(19.5f32))
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.size(13f32),
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);
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ui.label(login_textedit_info_text());
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});
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ui.add_space(8f32);
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ui.add(
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egui::TextEdit::singleline(&mut self.manager.login_key)
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.hint_text(
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RichText::new("Your key here...")
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.size(13f32)
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.line_height(Some(19.5f32))
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.color(GRAY_SECONDARY),
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)
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.margin(Margin::symmetric(12.0, 12.0))
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.min_size(Vec2::new(440.0, 40.0))
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.vertical_align(Align::Center),
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login_textedit(&mut self.manager.login_key).min_size(Vec2::new(440.0, 40.0)),
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);
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ui.add_space(8.0);
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@@ -215,11 +170,11 @@ impl<'a> AccountLoginView<'a> {
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if let Some(err) = &self.manager.error {
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ui.horizontal(|ui| {
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let error_label = match err {
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LoginError::InvalidKey => {
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egui::Label::new(RichText::new("Invalid key.").color(RED_700))
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}
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LoginError::InvalidKey => egui::Label::new(
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RichText::new("Invalid key.").color(ui.visuals().error_fg_color),
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),
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LoginError::Nip05Failed(e) => {
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egui::Label::new(RichText::new(e).color(RED_700))
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egui::Label::new(RichText::new(e).color(ui.visuals().error_fg_color))
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}
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};
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ui.add(error_label.truncate(true));
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@@ -228,16 +183,7 @@ impl<'a> AccountLoginView<'a> {
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ui.add_space(8.0);
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let login_button = Button::new(
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RichText::new("Login now — let's do this!")
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.line_height(Some(16.25f32))
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.strong()
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.size(13f32)
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.color(WHITE),
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)
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.rounding(Rounding::same(8f32))
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.min_size(Vec2::new(442.0, 40.0))
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.fill(Color32::from_rgb(0xF8, 0x69, 0xB6)); // TODO: gradient
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let login_button = login_button().min_size(Vec2::new(442.0, 40.0));
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if ui.add(login_button).clicked() {
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self.manager.promise = Some(perform_key_retrieval(&self.manager.login_key));
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@@ -247,40 +193,81 @@ impl<'a> AccountLoginView<'a> {
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fn generate_group(&mut self, ui: &mut egui::Ui) {
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ui.horizontal(|ui| {
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ui.label(
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RichText::new("New in nostr?")
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.size(20f32)
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.line_height(Some(30f32))
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.color(ALMOST_WHITE),
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);
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ui.label(RichText::new("New in nostr?").text_style(NotedeckTextStyle::Heading3.text_style()));
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ui.label(
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RichText::new(" — we got you!")
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.size(20f32)
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.line_height(Some(30f32))
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.color(GRAY_SECONDARY),
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.text_style(NotedeckTextStyle::Heading3.text_style())
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.color(ui.visuals().noninteractive().fg_stroke.color),
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);
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});
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ui.add_space(6.0);
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ui.horizontal(|ui| {
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ui.label(
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RichText::new("Quickly generate your keys. Make sure you save them safely.")
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.color(GRAY_SECONDARY)
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.size(13f32)
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.line_height(Some(19.5f32)),
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);
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ui.label(generate_info_text().color(ui.visuals().noninteractive().fg_stroke.color));
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});
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ui.add_space(16.0);
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let generate_button = Button::new(RichText::new("Generate keys").color(WHITE))
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.fill(SEMI_DARKER_BG)
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.min_size(Vec2::new(442.0, 40.0))
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.rounding(Rounding::same(8.0));
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let generate_button = generate_keys_button().min_size(Vec2::new(442.0, 40.0));
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if ui.add(generate_button).clicked() {
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// TODO: keygen
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}
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}
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}
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fn login_title_text() -> RichText {
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RichText::new("Login")
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.text_style(NotedeckTextStyle::Heading2.text_style())
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.strong()
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}
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fn login_info_text() -> RichText {
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RichText::new("The best alternative to tweetDeck built in nostr protocol")
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.text_style(NotedeckTextStyle::Heading3.text_style())
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}
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fn login_window_info_text(ui: &Ui) -> RichText {
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RichText::new("Enter your private key to start using Notedeck")
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.text_style(NotedeckTextStyle::Body.text_style())
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.color(ui.visuals().noninteractive().fg_stroke.color)
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}
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fn login_textedit_info_text() -> RichText {
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RichText::new("Enter your key")
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.strong()
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.text_style(NotedeckTextStyle::Body.text_style())
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}
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fn logo_unformatted() -> Image<'static> {
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let logo_gradient_data = egui::include_image!("../assets/Logo-Gradient-2x.png");
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return egui::Image::new(logo_gradient_data);
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}
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fn generate_info_text() -> RichText {
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RichText::new("Quickly generate your keys. Make sure you save them safely.")
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.text_style(NotedeckTextStyle::Body.text_style())
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}
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fn generate_keys_button() -> Button<'static> {
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Button::new(RichText::new("Generate keys").text_style(NotedeckTextStyle::Body.text_style()))
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}
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fn login_button() -> Button<'static> {
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Button::new(
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RichText::new("Login now — let's do this!")
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.text_style(NotedeckTextStyle::Body.text_style())
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.strong(),
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)
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.fill(Color32::from_rgb(0xF8, 0x69, 0xB6)) // TODO: gradient
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.min_size(Vec2::new(0.0, 40.0))
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}
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fn login_textedit(text: &mut dyn TextBuffer) -> TextEdit {
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egui::TextEdit::singleline(text)
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.hint_text(RichText::new("Your key here...").text_style(NotedeckTextStyle::Body.text_style()))
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.vertical_align(Align::Center)
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.min_size(Vec2::new(0.0, 40.0))
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.margin(Margin::same(12.0))
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}
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@@ -2,18 +2,16 @@ use egui::Color32;
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pub const PURPLE: Color32 = Color32::from_rgb(0xCC, 0x43, 0xC5);
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//pub const DARK_BG: Color32 = egui::Color32::from_rgb(40, 44, 52);
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pub const GRAY_SECONDARY: Color32 = Color32::from_rgb(0x8A, 0x8A, 0x8A);
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pub const WHITE: Color32 = Color32::from_rgb(0xFF, 0xFF, 0xFF);
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pub const ALMOST_WHITE: Color32 = Color32::from_rgb(0xFA, 0xFA, 0xFA);
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const GRAY_SECONDARY: Color32 = Color32::from_rgb(0x8A, 0x8A, 0x8A);
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const WHITE: Color32 = Color32::from_rgb(0xFF, 0xFF, 0xFF);
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const BLACK: Color32 = Color32::from_rgb(0x00, 0x00, 0x00);
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pub const RED_700: Color32 = Color32::from_rgb(0xC7, 0x37, 0x5A);
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const RED_700: Color32 = Color32::from_rgb(0xC7, 0x37, 0x5A);
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// BACKGROUNDS
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pub const SEMI_DARKER_BG: Color32 = Color32::from_rgb(0x39, 0x39, 0x39);
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pub const DARKER_BG: Color32 = Color32::from_rgb(0x1E, 0x1E, 0x1E);
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const SEMI_DARKER_BG: Color32 = Color32::from_rgb(0x39, 0x39, 0x39);
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const DARKER_BG: Color32 = Color32::from_rgb(0x1E, 0x1E, 0x1E);
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const DARK_BG: Color32 = Color32::from_rgb(0x2C, 0x2C, 0x2C);
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pub const DARK_BG_1: Color32 = DARKER_BG;
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pub const DARK_ISH_BG: Color32 = Color32::from_rgb(0x22, 0x22, 0x22);
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const DARK_ISH_BG: Color32 = Color32::from_rgb(0x22, 0x22, 0x22);
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const SEMI_DARK_BG: Color32 = Color32::from_rgb(0x44, 0x44, 0x44);
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const LIGHT_GRAY: Color32 = Color32::from_rgb(0xc8, 0xc8, 0xc8); // 78%
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