Fixed animation. Made menu a touch smaller.

This commit is contained in:
Ben Weeks
2023-01-07 23:59:35 +00:00
parent 392281ca40
commit 4378397c4c

View File

@@ -16,7 +16,7 @@ struct SideMenuView: View {
@Environment(\.colorScheme) var colorScheme
var sideBarWidth = UIScreen.main.bounds.size.width * 0.7
var sideBarWidth = UIScreen.main.bounds.size.width * 0.65
func fillColor() -> Color {
colorScheme == .light ? Color("DamusWhite") : Color("DamusBlack")
@@ -27,21 +27,20 @@ struct SideMenuView: View {
}
var body: some View {
if isSidebarVisible {
ZStack {
GeometryReader { _ in
EmptyView()
}
.background(.gray.opacity(0.6))
.opacity(isSidebarVisible ? 1 : 0)
.animation(.easeInOut.delay(0.2), value: isSidebarVisible)
.onTapGesture {
isSidebarVisible.toggle()
}
content
ZStack {
GeometryReader { _ in
EmptyView()
}
.edgesIgnoringSafeArea(.all)
.background(.gray.opacity(0.6))
.opacity(isSidebarVisible ? 1 : 0)
.animation(.easeInOut.delay(0.2), value: isSidebarVisible)
.onTapGesture {
isSidebarVisible.toggle()
}
content
}
.edgesIgnoringSafeArea(.all)
}
var content: some View {
@@ -109,8 +108,8 @@ struct SideMenuView: View {
.foregroundColor(textColor())
})
}
.padding(.top, 50)
.padding(.bottom, 50)
.padding(.top, 60)
.padding(.bottom, 40)
.padding(.leading, 40)
}
.frame(width: sideBarWidth)