Files
notedeck/crates/notedeck_columns/src/ui/note/reply.rs
T
William Casarin 3d18db8fd2 Fullscreen MediaViewer refactor
- Moved media related logic into notedeck instead of the ui crate,
  since they pertain to Images/ImageCache based systems

- Made RenderableMedia owned to make it less of a nightmware
  to work with and the perf should be negligible

- Added a ImageMetadata cache to Images. This is referenced
  whenever we encounter an image so we don't have to
  redo the work all of the time

- Relpaced our ad-hoc, hand(vibe?)-coded panning and zoom logic
  with the Scene widget, which is explicitly designed for
  this use case

- Extracted and detangle fullscreen media rendering from inside of note
  rendering.  We instead let the application decide what action they
  want to perform when note media is clicked on.

- We add an on_view_media action to MediaAction for the application to
  handle. The Columns app uses this toggle a FullscreenMedia app
  option bits whenever we get a MediaAction::ViewMedis(urls).

Signed-off-by: William Casarin <jb55@jb55.com>
2025-07-28 08:57:57 -07:00

176 lines
5.4 KiB
Rust

use crate::draft::Draft;
use crate::ui::{
self,
note::{PostAction, PostResponse, PostType},
};
use egui::{Rect, Response, ScrollArea, Ui};
use enostr::{FilledKeypair, NoteId};
use notedeck::{JobsCache, NoteContext};
use notedeck_ui::{NoteOptions, NoteView, ProfilePic};
pub struct PostReplyView<'a, 'd> {
note_context: &'a mut NoteContext<'d>,
poster: FilledKeypair<'a>,
draft: &'a mut Draft,
note: &'a nostrdb::Note<'a>,
scroll_id: egui::Id,
inner_rect: egui::Rect,
note_options: NoteOptions,
jobs: &'a mut JobsCache,
}
impl<'a, 'd> PostReplyView<'a, 'd> {
#[allow(clippy::too_many_arguments)]
pub fn new(
note_context: &'a mut NoteContext<'d>,
poster: FilledKeypair<'a>,
draft: &'a mut Draft,
note: &'a nostrdb::Note<'a>,
inner_rect: egui::Rect,
note_options: NoteOptions,
jobs: &'a mut JobsCache,
col: usize,
) -> Self {
PostReplyView {
note_context,
poster,
draft,
note,
scroll_id: PostReplyView::scroll_id(col, note.id()),
inner_rect,
note_options,
jobs,
}
}
fn id(col: usize, note_id: &[u8; 32]) -> egui::Id {
egui::Id::new(("reply_view", col, note_id))
}
pub fn scroll_id(col: usize, note_id: &[u8; 32]) -> egui::Id {
PostReplyView::id(col, note_id).with("scroll")
}
pub fn show(&mut self, ui: &mut egui::Ui) -> PostResponse {
ScrollArea::vertical()
.id_salt(self.scroll_id)
.show(ui, |ui| self.show_internal(ui))
.inner
}
// no scroll
fn show_internal(&mut self, ui: &mut egui::Ui) -> PostResponse {
ui.vertical(|ui| {
let avail_rect = ui.available_rect_before_wrap();
// This is the offset of the post view's pfp. We use this
// to indent things so that the reply line is aligned
let pfp_offset: i8 = ui::PostView::outer_margin()
+ ui::PostView::inner_margin()
+ ProfilePic::small_size() / 2;
let note_offset: i8 =
pfp_offset - ProfilePic::medium_size() / 2 - NoteView::expand_size() / 2;
let quoted_note = egui::Frame::NONE
.outer_margin(egui::Margin::same(note_offset))
.show(ui, |ui| {
NoteView::new(self.note_context, self.note, self.note_options, self.jobs)
.truncate(false)
.selectable_text(true)
.actionbar(false)
.medium_pfp(true)
.options_button(true)
.show(ui)
})
.inner;
let replying_to = self.note.id();
let rect_before_post = ui.min_rect();
let mut post_response = {
ui::PostView::new(
self.note_context,
self.draft,
PostType::Reply(NoteId::new(*replying_to)),
self.poster,
self.inner_rect,
self.note_options,
self.jobs,
)
.ui_no_scroll(self.note.txn().unwrap(), ui)
};
post_response.action = post_response
.action
.or(quoted_note.action.map(PostAction::QuotedNoteAction));
reply_line_ui(
&rect_before_post,
&post_response.edit_response,
pfp_offset as f32,
&avail_rect,
ui,
);
//
// NOTE(jb55): We add some space so that you can scroll to
// put the input box higher. This can happen in some
// situations where the input box gets covered or if its too
// large and things start breaking. I think this is an ok
// solution but there could be a better one.
//
ui.add_space(500.0);
post_response
})
.inner
}
}
/// The vertical line in the reply view
fn reply_line_ui(
rect_before_post: &Rect,
edit_response: &Response,
pfp_offset: f32,
avail_rect: &Rect,
ui: &mut Ui,
) {
// Position and draw the reply line
let mut rect = ui.min_rect();
// Position the line right above the poster's profile pic in
// the post box. Use the PostView's margin values to
// determine this offset.
rect.min.x = avail_rect.min.x + pfp_offset;
// honestly don't know what the fuck I'm doing here. just trying
// to get the line under the profile picture
rect.min.y = avail_rect.min.y
+ (ProfilePic::medium_size() as f32 / 2.0
+ ProfilePic::medium_size() as f32
+ NoteView::expand_size() as f32 * 2.0)
+ 1.0;
// For some reason we need to nudge the reply line's height a
// few more pixels?
let nudge = if edit_response.has_focus() {
// we nudge by one less pixel if focused, otherwise it
// overlaps the focused PostView purple border color
2.0
} else {
// we have to nudge by one more pixel when not focused
// otherwise it looks like there's a gap(?)
3.0
};
rect.max.y = rect_before_post.max.y + ui::PostView::outer_margin() as f32 + nudge;
ui.painter().vline(
rect.left(),
rect.y_range(),
ui.visuals().widgets.noninteractive.bg_stroke,
);
}