Files
notedeck/src/ui/anim.rs
kernelkind d76678dffc Add AnimationHelper
Signed-off-by: kernelkind <kernelkind@gmail.com>
2024-09-24 16:52:58 -04:00

97 lines
2.6 KiB
Rust

use egui::{Pos2, Rect, Response, Sense};
pub fn hover_expand(
ui: &mut egui::Ui,
id: egui::Id,
size: f32,
expand_size: f32,
anim_speed: f32,
) -> (egui::Rect, f32, egui::Response) {
// Allocate space for the profile picture with a fixed size
let default_size = size + expand_size;
let (rect, response) =
ui.allocate_exact_size(egui::vec2(default_size, default_size), egui::Sense::click());
let val = ui
.ctx()
.animate_bool_with_time(id, response.hovered(), anim_speed);
let size = size + val * expand_size;
(rect, size, response)
}
pub fn hover_expand_small(ui: &mut egui::Ui, id: egui::Id) -> (egui::Rect, f32, egui::Response) {
let size = 10.0;
let expand_size = 5.0;
let anim_speed = 0.05;
hover_expand(ui, id, size, expand_size, anim_speed)
}
pub static ICON_EXPANSION_MULTIPLE: f32 = 1.2;
pub static ANIM_SPEED: f32 = 0.05;
pub struct AnimationHelper {
rect: Rect,
center: Pos2,
response: Response,
animation_progress: f32,
expansion_multiple: f32,
}
impl AnimationHelper {
pub fn new(
ui: &mut egui::Ui,
animation_name: impl std::hash::Hash,
max_size: egui::Vec2,
) -> Self {
let id = ui.id().with(animation_name);
let (rect, response) = ui.allocate_exact_size(max_size, Sense::click());
let animation_progress =
ui.ctx()
.animate_bool_with_time(id, response.hovered(), ANIM_SPEED);
Self {
rect,
center: rect.center(),
response,
animation_progress,
expansion_multiple: ICON_EXPANSION_MULTIPLE,
}
}
pub fn scale_1d_pos(&self, min_object_size: f32) -> f32 {
let max_object_size = min_object_size * self.expansion_multiple;
if self.response.is_pointer_button_down_on() {
min_object_size
} else {
min_object_size + ((max_object_size - min_object_size) * self.animation_progress)
}
}
pub fn scale_radius(&self, min_diameter: f32) -> f32 {
self.scale_1d_pos((min_diameter - 1.0) / 2.0)
}
pub fn get_animation_rect(&self) -> egui::Rect {
self.rect
}
pub fn center(&self) -> Pos2 {
self.rect.center()
}
pub fn take_animation_response(self) -> egui::Response {
self.response
}
// Scale a minimum position from center to the current animation position
pub fn scale_from_center(&self, x_min: f32, y_min: f32) -> Pos2 {
Pos2::new(
self.center.x + self.scale_1d_pos(x_min),
self.center.y + self.scale_1d_pos(y_min),
)
}
}