Files
notedeck/crates/notedeck_ui/src/lib.rs
William Casarin 8af80d7d10 ui: move note and profile rendering to notedeck_ui
We want to render notes in other apps like dave, so lets move
our note rendering to notedeck_ui. We rework NoteAction so it doesn't
have anything specific to notedeck_columns

Signed-off-by: William Casarin <jb55@jb55.com>
2025-04-17 12:34:43 -07:00

56 lines
1.5 KiB
Rust

pub mod anim;
pub mod colors;
pub mod constants;
pub mod gif;
pub mod icons;
pub mod images;
pub mod mention;
pub mod note;
pub mod profile;
mod username;
pub mod widgets;
pub use anim::{AnimationHelper, ImagePulseTint};
pub use mention::Mention;
pub use note::{NoteContents, NoteOptions, NoteView};
pub use profile::{ProfilePic, ProfilePreview};
pub use username::Username;
use egui::Margin;
/// This is kind of like the Widget trait but is meant for larger top-level
/// views that are typically stateful.
///
/// The Widget trait forces us to add mutable
/// implementations at the type level, which screws us when generating Previews
/// for a Widget. I would have just Widget instead of making this Trait otherwise.
///
/// There is some precendent for this, it looks like there's a similar trait
/// in the egui demo library.
pub trait View {
fn ui(&mut self, ui: &mut egui::Ui);
}
pub fn padding<R>(
amount: impl Into<Margin>,
ui: &mut egui::Ui,
add_contents: impl FnOnce(&mut egui::Ui) -> R,
) -> egui::InnerResponse<R> {
egui::Frame::new()
.inner_margin(amount)
.show(ui, add_contents)
}
pub fn hline(ui: &egui::Ui) {
// pixel perfect horizontal line
let rect = ui.available_rect_before_wrap();
#[allow(deprecated)]
let resize_y = ui.painter().round_to_pixel(rect.top()) - 0.5;
let stroke = ui.style().visuals.widgets.noninteractive.bg_stroke;
ui.painter().hline(rect.x_range(), resize_y, stroke);
}
pub fn show_pointer(ui: &egui::Ui) {
ui.ctx().set_cursor_icon(egui::CursorIcon::PointingHand);
}