/* fn debug_slider( ui: &mut egui::Ui, id: egui::Id, point: Pos2, initial: f32, range: std::ops::RangeInclusive, ) -> f32 { let mut val = ui.data_mut(|d| *d.get_temp_mut_or::(id, initial)); let nudge = vec2(10.0, 10.0); let slider = Rect::from_min_max(point - nudge, point + nudge); let label = Rect::from_min_max(point + nudge * 2.0, point - nudge * 2.0); let old_val = val; ui.put(slider, egui::Slider::new(&mut val, range)); ui.put(label, egui::Label::new(format!("{val}"))); if val != old_val { ui.data_mut(|d| d.insert_temp(id, val)) } val } */