ui: add AnimationMode to control GIF rendering behavior

Introduces an `AnimationMode` enum with `Reactive`, `Continuous`, and
`NoAnimation` variants to allow fine-grained control over GIF playback
across the UI. This supports performance optimizations and accessibility
features, such as disabling animations when requested.

- Plumbs AnimationMode through image rendering paths
- Replaces hardcoded gif frame logic with reusable `process_gif_frame`
- Supports customizable FPS in Continuous mode
- Enables global animation opt-out via `NoteOptions::NoAnimations`
- Applies mode-specific logic in profile pictures, posts, media carousels, and viewer

Animation behavior by context
-----------------------------

- Profile pictures: Reactive (render only on interaction/activity)
- PostView: NoAnimation if disabled in NoteOptions, else Continuous (uncapped)
- Media carousels: NoAnimation or Continuous (capped at 24fps)
- Viewer/gallery: Always Continuous (full animation)

In the future, we can customize these by power settings.

Signed-off-by: William Casarin <jb55@jb55.com>
This commit is contained in:
William Casarin
2025-08-04 13:38:27 -07:00
parent 54b86ee5a6
commit b94e715539
8 changed files with 206 additions and 73 deletions

View File

@@ -1,5 +1,6 @@
use crate::media::gif::ensure_latest_texture_from_cache;
use crate::media::images::ImageType;
use crate::media::AnimationMode;
use crate::urls::{UrlCache, UrlMimes};
use crate::ImageMetadata;
use crate::ObfuscationType;
@@ -464,6 +465,7 @@ impl Images {
ui: &mut egui::Ui,
url: &str,
img_type: ImageType,
animation_mode: AnimationMode,
) -> Option<TextureHandle> {
let cache_type = crate::urls::supported_mime_hosted_at_url(&mut self.urls, url)?;
@@ -485,7 +487,13 @@ impl Images {
MediaCacheType::Gif => &mut self.gifs,
};
ensure_latest_texture_from_cache(ui, url, &mut self.gif_states, &mut cache.textures_cache)
ensure_latest_texture_from_cache(
ui,
url,
&mut self.gif_states,
&mut cache.textures_cache,
animation_mode,
)
}
pub fn get_cache(&self, cache_type: MediaCacheType) -> &MediaCache {

View File

@@ -3,14 +3,18 @@ use std::{
time::{Instant, SystemTime},
};
use crate::media::AnimationMode;
use crate::Animation;
use crate::{GifState, GifStateMap, TextureState, TexturedImage, TexturesCache};
use egui::TextureHandle;
use std::time::Duration;
pub fn ensure_latest_texture_from_cache(
ui: &egui::Ui,
url: &str,
gifs: &mut GifStateMap,
textures: &mut TexturesCache,
animation_mode: AnimationMode,
) -> Option<TextureHandle> {
let tstate = textures.cache.get_mut(url)?;
@@ -18,7 +22,102 @@ pub fn ensure_latest_texture_from_cache(
return None;
};
Some(ensure_latest_texture(ui, url, gifs, img))
Some(ensure_latest_texture(ui, url, gifs, img, animation_mode))
}
struct ProcessedGifFrame {
texture: TextureHandle,
maybe_new_state: Option<GifState>,
repaint_at: Option<SystemTime>,
}
/// Process a gif state frame, and optionally present a new
/// state and when to repaint it
fn process_gif_frame(
animation: &Animation,
frame_state: Option<&GifState>,
animation_mode: AnimationMode,
) -> ProcessedGifFrame {
let now = Instant::now();
match frame_state {
Some(prev_state) => {
let should_advance = animation_mode.can_animate()
&& (now - prev_state.last_frame_rendered >= prev_state.last_frame_duration);
if should_advance {
let maybe_new_index = if animation.receiver.is_some()
|| prev_state.last_frame_index < animation.num_frames() - 1
{
prev_state.last_frame_index + 1
} else {
0
};
match animation.get_frame(maybe_new_index) {
Some(frame) => {
let next_frame_time = match animation_mode {
AnimationMode::Continuous { fps } => match fps {
Some(fps) => {
let max_delay_ms = Duration::from_millis((1000.0 / fps) as u64);
SystemTime::now().checked_add(frame.delay.max(max_delay_ms))
}
None => SystemTime::now().checked_add(frame.delay),
},
AnimationMode::NoAnimation | AnimationMode::Reactive => None,
};
ProcessedGifFrame {
texture: frame.texture.clone(),
maybe_new_state: Some(GifState {
last_frame_rendered: now,
last_frame_duration: frame.delay,
next_frame_time,
last_frame_index: maybe_new_index,
}),
repaint_at: next_frame_time,
}
}
None => {
let (texture, maybe_new_state) =
match animation.get_frame(prev_state.last_frame_index) {
Some(frame) => (frame.texture.clone(), None),
None => (animation.first_frame.texture.clone(), None),
};
ProcessedGifFrame {
texture,
maybe_new_state,
repaint_at: prev_state.next_frame_time,
}
}
}
} else {
let (texture, maybe_new_state) =
match animation.get_frame(prev_state.last_frame_index) {
Some(frame) => (frame.texture.clone(), None),
None => (animation.first_frame.texture.clone(), None),
};
ProcessedGifFrame {
texture,
maybe_new_state,
repaint_at: prev_state.next_frame_time,
}
}
}
None => ProcessedGifFrame {
texture: animation.first_frame.texture.clone(),
maybe_new_state: Some(GifState {
last_frame_rendered: now,
last_frame_duration: animation.first_frame.delay,
next_frame_time: None,
last_frame_index: 0,
}),
repaint_at: None,
},
}
}
pub fn ensure_latest_texture(
@@ -26,6 +125,7 @@ pub fn ensure_latest_texture(
url: &str,
gifs: &mut GifStateMap,
img: &mut TexturedImage,
animation_mode: AnimationMode,
) -> TextureHandle {
match img {
TexturedImage::Static(handle) => handle.clone(),
@@ -45,80 +145,21 @@ pub fn ensure_latest_texture(
}
}
let now = Instant::now();
let (texture, maybe_new_state, request_next_repaint) = match gifs.get(url) {
Some(prev_state) => {
let should_advance =
now - prev_state.last_frame_rendered >= prev_state.last_frame_duration;
let next_state = process_gif_frame(animation, gifs.get(url), animation_mode);
if should_advance {
let maybe_new_index = if animation.receiver.is_some()
|| prev_state.last_frame_index < animation.num_frames() - 1
{
prev_state.last_frame_index + 1
} else {
0
};
match animation.get_frame(maybe_new_index) {
Some(frame) => {
let next_frame_time = SystemTime::now().checked_add(frame.delay);
(
&frame.texture,
Some(GifState {
last_frame_rendered: now,
last_frame_duration: frame.delay,
next_frame_time,
last_frame_index: maybe_new_index,
}),
next_frame_time,
)
}
None => {
let (tex, state) =
match animation.get_frame(prev_state.last_frame_index) {
Some(frame) => (&frame.texture, None),
None => (&animation.first_frame.texture, None),
};
(tex, state, prev_state.next_frame_time)
}
}
} else {
let (tex, state) = match animation.get_frame(prev_state.last_frame_index) {
Some(frame) => (&frame.texture, None),
None => (&animation.first_frame.texture, None),
};
(tex, state, prev_state.next_frame_time)
}
}
None => (
&animation.first_frame.texture,
Some(GifState {
last_frame_rendered: now,
last_frame_duration: animation.first_frame.delay,
next_frame_time: None,
last_frame_index: 0,
}),
None,
),
};
if let Some(new_state) = maybe_new_state {
if let Some(new_state) = next_state.maybe_new_state {
gifs.insert(url.to_owned(), new_state);
}
if let Some(req) = request_next_repaint {
if let Some(req) = next_state.repaint_at {
// TODO(jb55): make a continuous gif rendering setting
// 24fps for gif is fine
/*
tracing::trace!("requesting repaint for {url} after {req:?}");
ui.ctx()
.request_repaint_after(std::time::Duration::from_millis(41));
*/
}
texture.clone()
next_state.texture
}
}
}

View File

@@ -12,3 +12,21 @@ pub use blur::{
};
pub use images::ImageType;
pub use renderable::RenderableMedia;
#[derive(Copy, Clone, Debug)]
pub enum AnimationMode {
/// Only render when scrolling, network activity, etc
Reactive,
/// Continuous with an optional target fps
Continuous { fps: Option<f32> },
/// Disable animation
NoAnimation,
}
impl AnimationMode {
pub fn can_animate(&self) -> bool {
!matches!(self, Self::NoAnimation)
}
}