debug: add repaint causes debug tool

enable with --debug, click on fps/frame time counter

Signed-off-by: William Casarin <jb55@jb55.com>
This commit is contained in:
William Casarin
2025-08-04 11:29:54 -07:00
parent b94e715539
commit 9cbba37507
6 changed files with 83 additions and 21 deletions

View File

@@ -151,12 +151,11 @@ pub fn ensure_latest_texture(
gifs.insert(url.to_owned(), new_state);
}
if let Some(req) = next_state.repaint_at {
// TODO(jb55): make a continuous gif rendering setting
// 24fps for gif is fine
tracing::trace!("requesting repaint for {url} after {req:?}");
ui.ctx()
.request_repaint_after(std::time::Duration::from_millis(41));
if let Some(repaint) = next_state.repaint_at {
tracing::trace!("requesting repaint for {url} after {repaint:?}");
if let Ok(dur) = repaint.duration_since(SystemTime::now()) {
ui.ctx().request_repaint_after(dur);
}
}
next_state.texture