egui: bump to 0.31.1
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@@ -1,6 +1,6 @@
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use core::f32;
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use egui::{vec2, Button, Layout, Margin, RichText, Rounding, ScrollArea, TextEdit};
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use egui::{vec2, Button, CornerRadius, Layout, Margin, RichText, ScrollArea, TextEdit};
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use notedeck::{Images, NotedeckTextStyle};
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use crate::{colors, profile_state::ProfileState};
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@@ -164,7 +164,7 @@ fn in_frame(ui: &mut egui::Ui, contents: impl FnOnce(&mut egui::Ui)) {
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fn button(text: &str, width: f32) -> egui::Button<'static> {
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Button::new(text)
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.rounding(Rounding::same(8))
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.corner_radius(CornerRadius::same(8))
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.min_size(vec2(width, 40.0))
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}
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@@ -4,7 +4,7 @@ pub mod preview;
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pub use edit::EditProfileView;
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use egui::load::TexturePoll;
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use egui::{vec2, Color32, Label, Layout, Rect, RichText, Rounding, ScrollArea, Sense, Stroke};
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use egui::{vec2, Color32, CornerRadius, Label, Layout, Rect, RichText, ScrollArea, Sense, Stroke};
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use enostr::Pubkey;
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use nostrdb::{ProfileRecord, Transaction};
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pub use picture::ProfilePic;
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@@ -244,7 +244,7 @@ fn copy_key_widget(pfp_rect: &egui::Rect) -> impl egui::Widget + '_ {
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Sense::click(),
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);
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let copy_key_rounding = Rounding::same(100);
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let copy_key_rounding = CornerRadius::same(100);
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let fill_color = if resp.hovered() {
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ui.visuals().widgets.inactive.weak_bg_fill
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} else {
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@@ -257,6 +257,7 @@ fn copy_key_widget(pfp_rect: &egui::Rect) -> impl egui::Widget + '_ {
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copy_key_rect.shrink(1.0),
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copy_key_rounding,
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Stroke::new(1.0, stroke_color),
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egui::StrokeKind::Outside,
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);
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egui::Image::new(egui::include_image!(
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"../../../../../assets/icons/key_4x.png"
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@@ -283,7 +284,7 @@ fn edit_profile_button() -> impl egui::Widget + 'static {
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painter.rect_filled(
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rect,
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Rounding::same(8),
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CornerRadius::same(8),
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if resp.hovered() {
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ui.visuals().widgets.active.bg_fill
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} else {
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@@ -292,12 +293,13 @@ fn edit_profile_button() -> impl egui::Widget + 'static {
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);
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painter.rect_stroke(
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rect.shrink(1.0),
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Rounding::same(8),
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CornerRadius::same(8),
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if resp.hovered() {
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ui.visuals().widgets.active.bg_stroke
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} else {
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ui.visuals().widgets.inactive.bg_stroke
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},
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egui::StrokeKind::Outside,
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);
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let edit_icon_size = vec2(16.0, 16.0);
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