Files
damus/damus/Components/ZoomableScrollView.swift
OlegAba 5de745fb19 Add double tap gesture and fix bugs
Changlog-Added: Image double-tap gesture
Closes: #397
2023-01-25 16:10:18 -08:00

153 lines
5.8 KiB
Swift

//
// ZoomableScrollView.swift
// damus
//
// Created by Oleg Abalonski on 1/25/23.
//
import SwiftUI
struct ZoomableScrollView<Content: View>: UIViewRepresentable {
private var content: Content
init(@ViewBuilder content: () -> Content) {
self.content = content()
}
func makeUIView(context: Context) -> UIScrollView {
let scrollView = GesturedScrollView()
scrollView.delegate = context.coordinator
scrollView.maximumZoomScale = 20
scrollView.minimumZoomScale = 1
scrollView.bouncesZoom = true
scrollView.showsVerticalScrollIndicator = false
scrollView.showsHorizontalScrollIndicator = false
let hostedView = context.coordinator.hostingController.view!
hostedView.translatesAutoresizingMaskIntoConstraints = true
hostedView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
hostedView.frame = scrollView.bounds
hostedView.backgroundColor = .clear
scrollView.addSubview(hostedView)
return scrollView
}
func makeCoordinator() -> Coordinator {
return Coordinator(hostingController: UIHostingController(rootView: self.content, ignoreSafeArea: true))
}
func updateUIView(_ uiView: UIScrollView, context: Context) {
context.coordinator.hostingController.rootView = self.content
assert(context.coordinator.hostingController.view.superview == uiView)
}
class Coordinator: NSObject, UIScrollViewDelegate {
var hostingController: UIHostingController<Content>
init(hostingController: UIHostingController<Content>) {
self.hostingController = hostingController
}
func viewForZooming(in scrollView: UIScrollView) -> UIView? {
return hostingController.view
}
func scrollViewDidZoom(_ scrollView: UIScrollView) {
let viewSize = hostingController.view.frame.size
guard let imageSize = scrollView.subviews[0].subviews.last?.frame.size else { return }
if scrollView.zoomScale > 1 {
let ratioW = viewSize.width / imageSize.width
let ratioH = viewSize.height / imageSize.height
let ratio = ratioW < ratioH ? ratioW:ratioH
let newWidth = imageSize.width * ratio
let newHeight = imageSize.height * ratio
let left = 0.5 * (newWidth * scrollView.zoomScale > viewSize.width ? (newWidth - viewSize.width) : (scrollView.frame.width - scrollView.contentSize.width))
let top = 0.5 * (newHeight * scrollView.zoomScale > viewSize.height ? (newHeight - viewSize.height) : (scrollView.frame.height - scrollView.contentSize.height))
scrollView.contentInset = UIEdgeInsets(top: top, left: left, bottom: top, right: left)
} else {
scrollView.contentInset = .zero
}
}
}
}
fileprivate class GesturedScrollView: UIScrollView, UIGestureRecognizerDelegate {
let doubleTapGesture: UITapGestureRecognizer
override init(frame: CGRect) {
doubleTapGesture = UITapGestureRecognizer()
super.init(frame: frame)
doubleTapGesture.addTarget(self, action: #selector(handleDoubleTap))
doubleTapGesture.numberOfTapsRequired = 2
addGestureRecognizer(doubleTapGesture)
doubleTapGesture.delegate = self
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc func handleDoubleTap(_ gesture: UITapGestureRecognizer) {
if self.zoomScale == 1 {
let pointInView = gesture.location(in: self.subviews.first)
let newZoomScale = self.maximumZoomScale / 4.0
let scrollViewSize = self.bounds.size
let width = scrollViewSize.width / newZoomScale
let height = scrollViewSize.height / newZoomScale
let originX = pointInView.x - (width / 2.0)
let originY = pointInView.y - (height / 2.0)
let zoomRect = CGRect(x: originX, y: originY, width: width, height: height)
self.zoom(to: zoomRect, animated: true)
} else {
self.setZoomScale(self.minimumZoomScale, animated: true)
}
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return gestureRecognizer == doubleTapGesture
}
}
fileprivate extension UIHostingController {
convenience init(rootView: Content, ignoreSafeArea: Bool) {
self.init(rootView: rootView)
if ignoreSafeArea {
disableSafeArea()
}
}
func disableSafeArea() {
guard let viewClass = object_getClass(view) else { return }
let viewSubclassName = String(cString: class_getName(viewClass)).appending("_IgnoreSafeArea")
if let viewSubclass = NSClassFromString(viewSubclassName) {
object_setClass(view, viewSubclass)
}
else {
guard let viewClassNameUtf8 = (viewSubclassName as NSString).utf8String else { return }
guard let viewSubclass = objc_allocateClassPair(viewClass, viewClassNameUtf8, 0) else { return }
if let method = class_getInstanceMethod(UIView.self, #selector(getter: UIView.safeAreaInsets)) {
let safeAreaInsets: @convention(block) (AnyObject) -> UIEdgeInsets = { _ in
return .zero
}
class_addMethod(viewSubclass, #selector(getter: UIView.safeAreaInsets), imp_implementationWithBlock(safeAreaInsets), method_getTypeEncoding(method))
}
objc_registerClassPair(viewSubclass)
object_setClass(view, viewSubclass)
}
}
}