Files
damus/damus/Views/TimelineView.swift
William Casarin 4b5c217213 Add scroll queue detection in notification view
This will stop injecting events into the timeline if you're scrolling
2023-02-26 14:14:25 -08:00

89 lines
2.5 KiB
Swift

//
// TimelineView.swift
// damus
//
// Created by William Casarin on 2022-04-18.
//
import SwiftUI
enum TimelineAction {
case chillin
case navigating
}
struct TimelineView: View {
@ObservedObject var events: EventHolder
@Binding var loading: Bool
@State var offset = CGFloat.zero
@Environment(\.colorScheme) var colorScheme
let damus: DamusState
let show_friend_icon: Bool
let filter: (NostrEvent) -> Bool
var body: some View {
MainContent
}
var realtime_bar_opacity: Double {
colorScheme == .dark ? 0.2 : 0.1
}
var MainContent: some View {
ScrollViewReader { scroller in
ScrollView {
Color.white.opacity(0)
.id("startblock")
.frame(height: 1)
InnerTimelineView(events: events, damus: damus, show_friend_icon: show_friend_icon, filter: loading ? { _ in true } : filter)
.redacted(reason: loading ? .placeholder : [])
.shimmer(loading)
.disabled(loading)
.background(GeometryReader { proxy -> Color in
DispatchQueue.main.async {
handle_scroll_queue(proxy, queue: self.events)
}
return Color.clear
})
}
.buttonStyle(BorderlessButtonStyle())
.coordinateSpace(name: "scroll")
.onReceive(NotificationCenter.default.publisher(for: .scroll_to_top)) { _ in
events.flush()
self.events.should_queue = false
scroll_to_event(scroller: scroller, id: "startblock", delay: 0.0, animate: true, anchor: .top)
}
}
.onAppear {
events.flush()
}
}
}
struct TimelineView_Previews: PreviewProvider {
@StateObject static var events = test_event_holder
static var previews: some View {
TimelineView(events: events, loading: .constant(true), damus: Constants.EXAMPLE_DEMOS, show_friend_icon: true, filter: { _ in true })
}
}
protocol ScrollQueue {
var should_queue: Bool { get }
func set_should_queue(_ val: Bool)
}
func handle_scroll_queue(_ proxy: GeometryProxy, queue: ScrollQueue) {
let offset = -proxy.frame(in: .named("scroll")).origin.y
guard offset >= 0 else {
return
}
let val = offset > 0
if queue.should_queue != val {
queue.set_should_queue(val)
}
}